Play testing continues for Deniable Asset. The base of Hiding in the Mosque grows with Agent Archetypes, Gear, Support Teams, and Play Styles. I intend much of this to drive role-playing, which is the direction of all of my RPGs. The full Deniable Asset book will provide more background into Tashkent (real and imaginary), other agencies and the larger picture of what is going on in Espionage today. This is truly a fun process. I have two groups involved in play testing my games and the questions, help, and support are always pushing things forward.
Monthly Archives: June 2012